Dipping into Live Mobile Streaming
For an upcoming university commencement, I’ve been looking into doing live streaming in H.264/Flash, as well as http streaming to Apple iPhone/iPad/iPod devices (herein referred to as iP* devices) and rtsp streaming to Droids and Blackberrys. It’s been an experience piecing it all together, and I’ll be writing about some of the surprises and pitfalls as we figure out how to best do it.
In a nutshell, we’re using Limelight Networks’ Flash Media Server 3.5 for delivery to browsers on PCs and Macs. For mobile streaming, I provisioned and started up an instance of Wowza on Amazon EC2. One stream in (or several, for multiple bitrate support) via RTMP, and Wowza delivers in all the right formats – whether it’s chunked HTTP (Apple devices), RTSP (Droids and Blackberrys), or RTMP (Flash). Setting that up involved an awful lot of moving parts, but half a day later, it was up and running and has been flawless in testing. We’ve been streaming multiple bitrates (100kbps, 500kbps, 900kbps) from Adobe Flash Media Live Encoder on a PC, as well as from Telestream Wirecast on a Mac.
We’ve developed a page that uses the JW Player (Flash) as the default, and falls back to HTML5 if it’s an iP* device, or provides an rtsp:// link if it’s a Droid or a Blackberry. Yes…Flash is the default for all browsers that will allow it, as it provides a uniform experience for all users, and a single thing to worry about from a user-support perspective.
What’s been interesting to me is how quickly it all went together. In a couple of days, starting with no deep mobile experience, we’ve provisioned infrastructure in the cloud, configured it, and are up and running with live Flash and mobile streaming for short money. More details to follow in the coming days…











