January 04, 2007
User-Generated Media - Challenges & Solutions for Business and Academia
Social networking and user-generated content (UGC) sites present unique technical challenges, which lead to unique business challenges. While unexpected growth is a potential problem for any online site, it is both the holy grail and (in the spirit of "be careful what you wish for") a ticking time bomb for social networking sites.A new whitepaper from Akamai (also available free from streamingmedia.com) goes into some depth about the special factors that affect social networking sites. Some highlights:
- User-generated content sites are the fastest-growing category of web site (by unique visitors) on the Net, showing, in some cases, triple digit year-over-year growth. Of the ten fastest growing web brands, five are UGC sites (for example, Flickr and Wikipedia).
- Social networking/UGC sites have, by definition, unpredictable storage and bandwidth needs, making technical infrastructure (and therefore, budget and capital expense) planning a crap shoot. Outsourced capacity on-demand is an important option to consider before you're faced with site-crippling runaway success.
- Success is tied closely to having a fast innovation cycle -- try stuff out, see how it works for your users. Continually sense-and-respond to user needs to find that sweet spot of simplicity, functionality, and sustainability that makes your site sticky and social. One way to do this is to minimize the time and effort you put into infrastructure build-out and put it into more creative endeavors.
- If you're an ad-driven site, performance is directly tied to revenue, as faster loading pages keep eyeballs on the site, lead to more page views per user, and therefore register more ad impressions. When Friendster moved to Akamai's delivery network in March 2006, they saw an immediate 33% decrease in page load times, and a threefold uptick in page views.
- Build it myself - not always a bad idea, and definitely a quick-and-dirty solution for a pilot or proof-of-concept, provided I have to staff and the time to move it from P-O-C to production-ready if the need arises.
- Acquire and deploy an inexpensive product. I was surprised to find YouTube clones like Clip'Share and Altrasoft VideoShare for a few hundred bucks or less. Again - good for a proof-of-concept. May or may not offer enough for coping with real success.
- Use a Web Service API like that from Video Egg or JumpCut to handle all the media operations, while you focus just on your website. These services handle media input (in the case of Video Egg, from webcam and cell phone, as well as file upload). transcoding, online editing and delivery. It can provide a platform for rapid development of your own custom solutions, as well as a scalable solution in case your solution takes off.
The Akamai white paper, Successful Social Networking and User-Generated-Content Applications: What You Need to Know, (which, by the way, I wrote) addresses some other challenges of social and UGC sites -- how edge-caching works with dynamic content, how to control costs when growth is unpredictable, options for exercising editorial control over UGC sites, and some examples of how social networking is being used by businesses to build revenue and create new opportunities.
Posted by larryb at 10:14 PM [permanent link] | Comments (0)
| TrackBacks (0)
Category: Innovative Technology , Personal Video Publishing , Video and Multimedia Technology , Web and Software Development , eLearning & Instructional Technology
Category: Innovative Technology , Personal Video Publishing , Video and Multimedia Technology , Web and Software Development , eLearning & Instructional Technology
TrackBack URL for this entry:
http://www.learningapi.com/cgi-bin/mt-tb.cgi/106
Listed below are links to weblogs that reference 'User-Generated Media - Challenges & Solutions for Business and Academia' from learningAPI.com: Media and Learning Technology - Larry Bouthillier.
http://www.learningapi.com/cgi-bin/mt-tb.cgi/106
Listed below are links to weblogs that reference 'User-Generated Media - Challenges & Solutions for Business and Academia' from learningAPI.com: Media and Learning Technology - Larry Bouthillier.
Search
Archives
Recent Entries
The New RealPlayer 11 - A First Look
Is RealPlayer going to make a comeback?
Is Amazon's S3 the cheapest streaming video hosting out there?
Image, Audio & Video Search - Reading Content and Context
e-Learning 2.0 - The End of the Course?
Online Video and Web 2.0 - What's missing?
Fundamentals of Website Development - Course Resources
A Full-Featured Flash Video Player
Online Video Industry Index
Flash streaming encoding settings - what are sites like YouTube doing? (and how can you find out?)
Is RealPlayer going to make a comeback?
Is Amazon's S3 the cheapest streaming video hosting out there?
Image, Audio & Video Search - Reading Content and Context
e-Learning 2.0 - The End of the Course?
Online Video and Web 2.0 - What's missing?
Fundamentals of Website Development - Course Resources
A Full-Featured Flash Video Player
Online Video Industry Index
Flash streaming encoding settings - what are sites like YouTube doing? (and how can you find out?)
Author Links
About the author
Speaking Engagements
Streaming and Multimedia Articles and Tutorials
My Harvard Business School Bio page
Blogroll
Digital Media Bulletin - Jose Alvear
ResearchForward - Michael J. Hemment
BusinessOfVideo.com
Online Video Punch
The Learning Circuits Blog
Elatable - Bradley Horowitz
Harold Jarche
HBS Prof. Andy McAfee on Web 2.0
DV for Teachers
SciTech Daily Review
Quirksmode - Javascript & AJAX
Educational Technology & Life
Jon Udell
Learning Technology - Denis Saulnier
Weblog Categories
Digital Restrictions Management
eLearning & Instructional Technology
Innovative Technology
Misc
Personal Video Publishing
Streaming Media
Streaming Media Technology Tips
Video and Multimedia Technology
Web and Software Development
Weblogs
External Links
Things on my Radar
SageTV PVR350 bundle
by Hauppauge
DOM Scripting: Web Design with JavaScript and the Document Object Model
by Jeremy Keith, Dave Shea
Democratizing Innovation
by Eric von Hippel
The Official Blender 2.3 Guide: Free 3D Creation Suite for Modeling, Animation, and Rendering
by Ton Roosendaal, Stefano Selleri
The Official Blender GameKit: Interactive 3D for Artists
by Ton Roosendaal, Carsten Wartmann
